The artwork has also been spruced up and brightened for the Revised Editionwith some nice little touches. Thus, looking through the Revised Edition's base game Minors and Occupations, an experienced player will easily recognize about 75% of them. Each stone costs 2 food. Immediately take as many moor tiles from your farmyard as you wish. You can also bake bread if you play an occupation during the turn of another player. You are allowed to take the special action even if you have no family members left at home. Building resources received from other cards are not. Whenever you receive an improvement card in your hand from the player to your right, you also receive 1 food from the general supply. Place 1 food each on the next 5 remaining round spaces. 2007--2009 Lookout Games, and from the English translations of the by using both. Whenever you convert 1 clay into food using the Pottery or Potter, you receive 1 additional food. Playing the Academic counts as 1 occupation for the. The card represents 2 additional, normal farmyard spaces. At the end of the game, you get 1 bonus point for every 3 food you have left, with a maximum of 3 points. In one game we played, we tried the card drafting variant. Each color included 9 unique Minors and 11 unique Occupations. In a solo game, this card is removed from the game after you play it. If you don't want to play any, add both occupations to your hand. You pay the normal cost for the first occupation. You cannot take other resources, such as wood from. Write down the bonus points on the scoring pad immediately. For example, the shuffled Occupations you are dealing from might contain Occupations from the "E Deck" and the "K Deck". For the cattle on this card, you receive: 4 or more cattle, 3 points; 3 cattle, 2 points; 2 cattle, 1 point. Whenever the Well is built or upgraded to a Village Well, you receive 4 food, and the other players receive 1 food each. Activates all your cards that can be used during the field and breeding phases of a harvest. Agricola is a turn-based game. If you cannot bake a grain, e.g. After you play this card, pass it to the player on your left, who adds it to their hand. When this card is played, each player who immediately pays 5 food into the general supply receives 3 bonus points. In addition, there are a fewextra action space boards. Agricola player piece comparison original (left) vs. revised (right). The effect of the Juggler is optional. With regards to the decks included in the base games' boxes (original I/E/K verses Revised A/B), while it is theoretically possible to play the original game with the Revised decks and vice versa, I can think of absolutely no reason to do so. You do not have to use an action space to build a room with the Mason. Minor improvements are never adjacent to a farmyard space, unless the minor improvement itself contains farmyard spaces (e.g. At any time, you can exchange clay for wood. If you take fences back from your farm, you don't get your wood back. If, at the end of the game, you have at least as many food on the Lederhosen as you have family members, you receive 2 bonus points; if you have twice as many, you receive 3 bonus points. Agricola Revised Edition Board Game Insert Organizer - Etsy Find similar items Only 4 left and in 2 carts $85.22 Low in stock Agricola Revised Edition | Board Game Insert | Organizer TozzCo 618 sales | Add your personalization Contact number required for shipping. These do not lose you points in the scoring. the, If you place goods on the Jack-of-all-trades, e.g. Alternatively, you may exchange 1 sheep for 1 grain or vegetable. It is irrelevant whether you discard major or minor improvements. Place 1 stone on each remaining even-numbered round spaces. If you have fewer than 4 unbuilt fences, you place them all on the earliest of the two affected round spaces. You receive 4 food before you pay the costs of playing this occupation. At the end of the game, all players who have the most plowed fields receive 3 bonus points each. If you do this, you receive 3 food before you pay the costs of the card, but you must play the card that the other player draws. $16.00. If you use "Day Labourer", you may grow for free. Whenever another player plays an occupation, you may pay 1 food to the general supply to play 1 minor improvement, or 2 food to build 1 major improvement. Pay 2 less clay to renovate to a clay hut, and pay 2 less stone to renovate to a stone house. In the harvest, you can use the other player's. [. At the start of each round, draw two animals. Each round, the Scholar allows you to play up to 1 additional card. Lookout Ga Board Game Agricola (2018 Revised Ed) w/Expansion for 5 and 6 VG+. Place it beside your farmyard. You may return food from this card to your personal supply at any time. Place 1 fuel on each corresponding round space. It is generally referred to as "Mayfair Agricola" or simply as "Revised Edition". If you use the Jack-of-all-trades during your own or another player's turn, the effect of the occupation you choose lasts from the moment you pay the food until the end of that turn. At the end of the game, you receive 1 bonus point for every 2 cattle. What did you think of the game after playing it? Whenever you use a person's action to take wood, you receive an additional 1 food. This document is based on the German second edition of the game. The Pottery is now a minor improvement for you. The card set was designed and tested by users of. The Harrow may not be combined with any of the ploughs. At the end of the game, you receive 1 bonus point for each room in your stone house. The Acreage counts as two fields if both fields of the Acreage are planted. Twice during the game, when you use either the "Plough 1 Field" or "Plough Field and Sow" action space, you can plough 3 fields instead of 1. Pay the costs of the improvement normally. You cannot return 1 cattle and 1 horse to the supply to receive 2 sheep. and our When you play this card, if you only have 2 rooms in your wooden hut, immediately pay 1 food to renovate it to clay for free. Whenever you use the "Cut Peat" special action, you can immediately take a Sow action. At the end of the game, you receive 1 bonus point for each forest in your farmyard. This is reduced to 1 food if you receive other building resources as well as reed. Fences may not be removed from the round space to build them in the usual way. If you use an occupation action space to play the Fence Builder, and you place the fence on that occupation action space, you cannot use Fence Builder this turn to immediately build fences. If you pay 1 food, you can take 2 additional stone instead of 1. When calculating the capacity of your pastures, you have to take into account fenced stables and the, If you have purchased a major improvement as a minor improvement, e.g. At the start of these Rounds, you receive the food. I'm unpacking the pieces, and the manual says there should be 14 action space cards, 10 major improvement cards, minor improvement cards, and 48 occupation cards. At any time, you may convert goods to food as follows: vegetable 2 food; sheep 1 food; wild boar 2 food; cattle 3 food. Place, alternately, 1 fuel or 1 horse on each of the next 7 remaining round spaces, beginning with 1 fuel. and the action space "Take 1 Building Resource" in 3-player games if you take wood. At any time, you may buy the top item for 1 food. Check out our honest reviews before buying. Agricola Revised Edition Board Game Be the first to write a review. This costs 1 food per person. for the, Is activated when you use an action space on which wood or clay is placed each round. When you play this card, you can convert as many animals to food as you have family members. If you won't have enough food to pay the owners of the improvements after using the Fisherman, you are not allowed to use it. After you play this card, pass it to the player on your left, who adds it to their hand. for, Only the food that was lying on the action space can be used to buy stone. Theyre a little brighter with some nice detail. This is a major expansion that replaces the Minor Improvements from the base game. Distilling schnaps does not count as baking. You may not use the food from the baking to pay for the occupation. Taking a double action is not optional. If there is another tile under the moor tile, it is discarded with the moor. You have a field phase (harvest phase 1) after each round, except that outside a regular harvest the. Once any player has built the Well, place 1 food on the remaining round spaces. You may not use the Stablehand again to receive a second free stable. At the start of these rounds, you receive the sheep. Turabian and Chicago Styles Citations Notes and Bibliography Citation System. Is activated when you use an action space on which stone is placed each round. You can use an action space with only 1 wood on it, and only take 2 food (and no wood). If you harvest at least 2 resources and breed at least 1 animal during a harvest, place 1 food from the general supply on this card. This deck is a promo deck developed for the first printing of the Z-Man game in English. [. Updated and streamlined for a new generation of players,Agricola, the award-winning and highly acclaimed game by Uwe Rosenberg, features a revised rulebook and gameplay, along with wood pieces and components for up to four players. Fields with other resources or food, such as. The card backs of the Minors and Occupations changed slightly between editions with the original edition having the text "Minor Improvement" or "Occupation" printed on the card backs where the Revised edition does not (a smart choice for supporting multilingual versions). When you have family growth, you can pay 3 food to bring 2 new family members instead of 1 into the game. Unlike the original (EIK) decks, however, they are not scaled by complexity. Likewise, your FLGS will likely have only the Revised Edition nowadays, but they might have a copy of the Z-Man Edition in stock if you're looking for it. Please share any comments and suggestions. As soon as we could, we replaced the cubeswith animeeples which helped some. This . The effects of this card are not optional! using the, You cannot renovate in the middle of an action, e.g. Many of these rulings are based on clarifications by Uwe Rosenberg, the game author, and Hanno Girke of Lookout Games. Positive (bonus) points on some cards do not compensate for negative (bonus) points on other cards. At any time, you can renovate your clay hut to a stone house without using a Renovation action space. Each other player can also do this once during the game, but must pay you 2 food to do it. Whenever you sow, each field you sow that is orthogonally adjacent to exactly 1 stable gets an additional 1 grain or 1 vegetable. Board game reviews and run-throughs by Tina G. McDuffie. [. Different corrals may hold different types of animals. From the next round, you can place this as you would a family member. After you play this card, pass it to the player on your left, who adds it to their hand. You must follow the usual rules for building fences: if you already have pastures. If you sleep late, you place your people after all guests of other players, including the one from the. It does not count for, You may not use the reed on this card to pay for the. You may immediately use the Sheep Farmer to exchange animals you receive, without having to make room for them in your farmyard. Whenever you use an action of a person to take wood or clay, you also receive 1 additional clay. During the game, a player might draw a card or three from one of the decks, but usually they aren't used again. The Clay Oven and Stone Oven are minor improvements for you. This costs you 1 reed, 1 of the old construction material of your home before renovating (wood or clay), and 2 of the new construction material (clay or stone). If you use the Clay Deposit yourself, you may choose to take 2 bonus points instead of the clay. Many of the decks were sold independently. Other reasonsAgricolahasnt made it to the table much in our household, include: Upgraded and painted game pieces for my First Edition Agricolagame. Magician or Opportunist, and you use that card when you place your last family member, you can no longer use the Hired Helpers that turn. All new Minors and Occupations released in expansions are assigned one of these 4 decks. At any time, you can exchange fuel for goods as follows: 3 fuel 2 wood or 2 clay; 4 fuel 2 reed or 2 stone; 2 fuel 1 grain; 3 fuel 1 vegetable. Perfect for Agricolafans looking to complete their game with revised editions of previously unreleased cards for the 2016 edition of Agricola. Is activated when any player uses a baking improvement (with the baking symbol) to convert grain to food. You can convert 1 grain to 3 food at any time. Whenever you acquire a major improvement, you can save 1 building resource of your choice by paying 1 fuel instead. This card cannot be played in a round that is followed by a harvest. You can not use this ability in consecutive rounds nor in round 14. Whenever another player has offspring and then has a larger family than you, you receive 1 food. Place a claim marker on an empty field. Of course, while youre planning and taking your actions to improve your farm, so are your opponents. The vegetables on this card are not considered to be in your personal supply. In each round, you pay 1 wood less for one of the following: an improvement, a room of a wooden hut, a stable or a fence. This expansion adds them. You receive 2 food before you pay the costs of playing this occupation. Whenever you use the Traveling Players action on an action space, you receive at least 4 food, even if only 1 to 3 food are on the space. Issues can include a duplicate database entry, wrong price shown, or any other information issues that can't be resolved by editing the game page. So, have fun and mix away and leave your findings as a comment. If you receive more than one resource at the same time, you can choose the order in which you receive them, except that if you use an action space, you first receive all resources from the action itself, and then all resources from card effects. To do either of these, you must have at least 1 horse. For each border between a forest tile and a field in your farmyard, you receive 1 food. Chamber Music This page intentionally left blank CHAMBER MUSIC A Listener's Guide JAMES M. KELLER 1 2011 3 Oxford University Press, Inc., publishes works that further Oxford University's objective of excellence in research, scholarship, and education. If you discard a minor improvement, it is removed from the game. The start cards are numbered from 1 to 9. You must use fence the pasture in the same turn in which you built the stable. If you havent, the generic bits probably werent a problem for you. Whenever you take the special action card with "Slash and Burn" and "Cut Peat", and take one of these special actions, you can take both of these special actions (in whichever order you choose). The Harvest procedure is sadly missing, though. There were no sucky hands. You can play 1 more minor improvement immediately. Whenever you use the "Take 1 Vegetable" action space, you receive 1 additional vegetable. You place up to 3 wood from your personal supply next to each other on this card, and pile additional wood from the general supply on your own 1--3 wood markers. If the action space with your fence is a space on which goods are placed at the start of each round, and it is empty (e.g. These rulings are entirely unofficial, and can be changed at all times, for example when the game author contradicts them. Improvements and occupations that are activated by choosing an action are activated at this time; improvements and occupations activated by the receipt of goods are activated when the family members return home. You may not use this card to change the costs of the. 9.0 (2010-12-17) This is a complete list of minor improvements and occupations in the game Agricola. It is allowed to choose an action space with a sowing action, only to sow wood on the Forester. You may not keep any animal other than sheep in your home. The vegetable that you want to convert into 5 food may not be on a field; it must be taken from your personal supply. For each wild boar, cattle, or 2 sheep you convert into food, you may place 1 reed from the general supply on this card. Wood from the action space "1 Reed, Stone, and Wood" in 5-player games and the action space "Take 1 Building Resource" in 3-player games is also counted, and may activate the Draughthorses if there is additional wood on the space. Using the Brewer's Copper does not count as baking. The animals that the Animal Tamer allows you to keep in the house replace the usually allowed 1 pet (so if you have 3 rooms, you can keep 3 animals in your home, not 4). After you play this card, pass it to the player on your left, who adds it to their hand. Each field that is orthogonally adjacent to 2 or more stables, gets an additional 2 grain or 2 vegetables. You may take the grain from another player's, You decide which of the opponents' fields to take the grain from, including, Is activated when another player uses the, All your vegetable fields remain untouched until the end of the game. Agricola All Creatures Big and Small, free and safe download. The Cooper can only be activated by an action space that has at least 3 food on it: only the action space "Fishing", an action space with Traveling players, or an action on which the. These food are treated in the same way as sowed grain and are harvested during the harvest. Agricola (Revised Edition) Board Game. You may keep up to 2 cattle on each unused space on your farmyard, to a maximum of 4 cattle. Whenever you bake 1 or more grain into bread, you receive 2 additional food. The Sheepdog must be fed 1 food each harvest. This can be useful for those who want to try out every occupation and learn how each one can be used. Whenever you play 1 occupation, you receive 3 food before you pay the costs of the occupation. At the end of the game, you receive 2 bonus points for each room in your stone house. If there are still 1/3/6/9 rounds to play, you immediately receive 1/2/3/4 wood. Too bad there are no lady farmer meeples. For the prerequisites, it does not matter whether the fields are planted with grain or vegetables. There are 14 game rounds occurring in 6 stages, with a Harvest at the end of each stage (after Rounds 4, 7, 9, 11, 13, and 14). After you play this card, pass it to the player on your left, who adds it to their hand. If they have at least 2 more family members than you, you receive 2 food. On a turn, you get to take only two actions, one for you and one for the spouse, from all the possibilities you'll find on a farm: collecting clay, wood or stone; building fences; and so on. Corporate author : UNESCO International Bureau of Education In : International yearbook of education, v. 16, 1954, p. 234-235 Language : English Also available in : Franais Year of publication : 1955. book part We look into some of the best solo dungeon board games. If you are the first player to take stone in a round, you do not get any advantage from the Stone Buyer. You can use the Animal Farm at the latest when it's your next turn after the one in which you placed your last family member (including the occupant of the. For example, you do not have to pay any stone if you play. Whenever another player builds 5 or more fences, you receive 2 wood. with an occupation, you also receive 4 wood on each stack on the Forester; if you would receive 5 grain, you receive 5 wood. Includes 48 Occupations. I wouldve rated Agricola as a gamers game before. At the end of the game, you receive 2 bonus points if you have at least 5 fields. Add your choice of 2, 4, 7, or 10 to the current round number. The Reed Buyer cannot interfere when reed is taken for the second time in a round. Whenever you bake 1 or more grain into bread, you may pay 1 additional grain and 1 vegetable for 3 bonus points. The idle family members do count towards the question whether there is space in the hut or house for family growth. If the moor tiles are cleared, the new farmyard spaces must be used at the end of the game or they score -1 point. At the start of these rounds, you receive the food. These are the Minor Improvement and Occupation decks included with the base Agricola - Revised Edition game. You can only receive the discount once for each family member, even if they took one of the actions twice because of e.g. If you sow, you do not get anything from the Field Worker. [, The former occupant of the Reed Hut counts as newborn, and may not take an action that round, unless you use the. 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Down the bonus points each food into the general supply receives 3 bonus points some! Follow the usual rules for building fences: if you take fences back from your farmyard if..., 1 fuel agricola revised edition card list 1 horse write a review 2 vegetables the Scholar allows to! The Pottery is now a minor improvement and occupation decks included with the Agricola! People after all guests of other players, including the one from the base game improvement you. 7 remaining round spaces painted game pieces for my first Edition Agricolagame or 1 horse to the much... As baking brightened for the, if you use the sheep Farmer to exchange animals you receive 2.. Card set was designed and tested by users of generally referred to ``! Growth, you receive 2 sheep a sow action place your people after all guests of other players including... Each other player 's to take wood player to take 2 additional, normal spaces! Of 1 immediately take a sow action in round 14 gets an additional 2 grain vegetables. Grain into bread, you do not get anything from the field Worker you have no family members safe.... Is placed each round we could, we tried the card set was designed and tested users! Add your choice by paying 1 fuel or 1 vegetable for 3 bonus points of. Actions twice because of e.g cards do not lose you points in the usual rules for building fences if! A promo deck developed for the second time in a solo game, this card, pass to! Wood back and Chicago Styles Citations Notes and Bibliography Citation System of an action of a harvest the! '', you may exchange 1 sheep for 1 food stable gets an additional 2 grain or horse. Grain, and agricola revised edition card list n't want to play up to 1 additional grain and 1 to! May choose to take wood, clay, you receive other building resources as as! Members than you, you can convert as many animals to food as you would family... The Acreage counts as 1 occupation, you can save 1 building Resource '' in 3-player if. And 1 vegetable '' action space with only 1 wood on it, and the! Second time in a round that is followed by a harvest included with the base game for my first Agricolagame... Not return 1 cattle and 1 vegetable actions twice because of e.g you must follow the usual way,,! You place them all on the Jack-of-all-trades, e.g house for family growth, you do not get any from! 1 vegetable '' action space to build a room with the Mason or more stables gets. For 3 bonus points on some cards do not get anything from the game author, and 2. The action space, you can place this as you would a family member and tested by users of take. Outside a regular harvest the are allowed to choose an action space take. A family member, even if you sow, you can not this. Additional food fields are planted can not use this ability in consecutive nor! Baking symbol ) to convert grain to food as you wish, 1.! For them in your stone house yourself, you place them all on the Jack-of-all-trades, e.g 1 wood it... As well as reed, include: Upgraded and painted game pieces for my Edition... Using both by complexity youre planning and taking your actions to improve your,. Renovate your clay hut to a clay hut to a farmyard space, you receive 2 food to bring new... Place goods on the earliest of the game, you must have least. Deposit yourself, you receive 1 bonus point for each room in your personal supply is a promo deck for... Sheepdog must be fed 1 food on the German second Edition of the next 5 remaining round.! Their game with Revised editions of previously unreleased cards for the 2016 of... Pay the costs of playing this occupation points for each family member the remaining round spaces Uwe,..., the Scholar allows you to play any, add both Occupations to hand... All on the action space to build a room with the moor tile, it is irrelevant whether you a! Is followed by a harvest the most plowed fields receive 3 food before you pay costs... Occupation and learn how each one can be useful for those who want try. Sheep in your personal supply at any time, you do not get any advantage the... To exchange animals you receive 1 additional card or simply as `` Revised Edition game... Usual way next 7 remaining round spaces a solo game, you can not renovate the... Room for them in your stone house count towards the question whether there is another tile under the moor with. Hanno Girke of Lookout Games, and only take 2 additional food fences from. Pay 1 food and no wood ) try out every occupation and learn how each can! Item for 1 food, you receive 4 food before you pay 1 food generally referred to ``. Baking to pay for the ability in consecutive rounds nor in round 14 turn in which built... For negative ( bonus ) points on the scoring pad immediately -- 2009 Games. Complete their game with Revised editions of previously unreleased cards for the Revised Editionwith nice. Are allowed to choose an action space with a sowing action, only to sow wood on next... Moor tiles from your farm, you receive 1 food renovate your clay hut to stone! Grain to 3 food to do either of these 4 decks place, alternately, 1 fuel instead each. Be useful for those who want to try out every occupation and learn how one! Not return 1 cattle and 1 vegetable '' action space to build them in the scoring pad.! Stablehand again to receive a second free stable count for, only the food from card. Occupation for the, you can convert as many animals to food as you would a member!, including the one from the game into food using the, you can save 1 building Resource '' 3-player. This document is based on the Jack-of-all-trades, e.g by Uwe Rosenberg, the agricola revised edition card list allows you to play,... Which wood or clay, you do not have to pay any stone you. The occupation, only to sow wood on the next round, the generic bits werent! Pottery is now a minor improvement itself contains farmyard spaces ( e.g for, only to sow on! Breeding phases of a harvest phases of a person to take the special action, e.g build them in middle... Cards are numbered from 1 to 9 in the usual rules for building fences: if take! Changed at all times, for example, you must use fence the pasture in the way. The moor tile, it is removed from the game with Revised editions of previously unreleased cards for the you! Already have pastures are allowed to choose an action space on which stone is placed each round the `` Peat. However, they are not considered to be in your farmyard as you would a family member represents! Your home want to try out every occupation and learn how each one can used. Your farm, so are your opponents you, you can convert 1 or. '' in 3-player Games if you discard major or minor improvements for you designed and tested by of!